#include "TopoImport/TopoImporter.h"

TopoImporter* TopoImporter::_singleton = 0;

TopoImporter::TopoImporter()
{
	dialog = new TopoImporterDialog;
}

TopoImporter::~TopoImporter()
{

}

TopoImporter* TopoImporter::Instance()
{
	if(_singleton == 0)
		_singleton = new TopoImporter;
	return _singleton;
}

void TopoImporter::destruct()
{

}

void TopoImporter::showDialog()
{
	dialog->show();
}